My Work
Bazzite is an OCI image that serves as an alternative operating system for the Steam Deck, and a ready-to-game SteamOS-like for desktop computers, living room home theater PCs, and numerous other handheld PCs.
Magento e-Commerce Sites
Here you’ll find a collection of websites I’ve worked on that are built upon the open-source Magento eCommerce platform.
WordPress Sites
Here you’ll find a collection of websites I’ve worked on that are built upon the open-source WordPress blog platform. (You’re looking at one now!)
CONSORTIUM
I served as a shader artist for IDGI on the game CONSORTIUM between November of 2011 and June of 2013. Here I worked to create a toon-esque art style within Valve’s Source Engine.
- Deferred rendering
- Outline shader using depth & normal buffers
- Half Lambertian toon shading
- New toon-like bloom shader
- Dynamically generated skydomes wth rotating earth bottom
- Light culling performance enhancements
City 17: Episode One
A game project in which I served as the lead programmer and shader artist along side a eighteen member team of dedicated, professional, and passionate people from 2008 until 2011.